Bug Fixes

  • Fixed “time taken” scoring (totally was not working)
  • Fixed bug where if you start a new game it doesn’t refresh the save file.
  • Fixed a bug where you would not stop at town if you arrived at town at the exact speed/distance it was from the last hour.
  • The top speed shown on the Pace & Rations screen was is incorrectly showing 80 mph instead of 60 mph.
  • Made some buttons larger to match the rest of them.
  • Fixed Cowcatcher, Carrier and Armored Windows car upgrades
  • Actually fixed the Ninja Muffler this time. (I think)
  • Fixed a bug where time would pass BEFORE you scavenged, sometimes resulting in different zombie activity than reported from the menu.
  • Fixed 12pm showing as 12am
  • Fixed references to “tap” vs “click” based on platform (I hope)
  • Fixed ammo showing up in numbers not divisible by 20
  • Fixed the ability to stop in DC and buy infinite car parts
  • Fixed sell prices showing the wrong value
  • Fixed zombie hand popping up with the zombie heads on tombstone events
  • Fixed player tombstones not saving your name
  • Maybe fixed some combat control issues where you would be in shooting mode at the start of combat (and you usually end up wasting a bullet trying to move)
  • Fixed more spelling errors

Gameplay & Balance

  • Added distance to scoring
  • Only distance counts toward score if you die on the road
  • Slightly slower zombie bear (He can’t be killed btw)
  • Back button now says “Leave” when in town