Bug Fixes
- Fixed “time taken” scoring (totally was not working)
- Fixed bug where if you start a new game it doesn’t refresh the save file.
- Fixed a bug where you would not stop at town if you arrived at town at the exact speed/distance it was from the last hour.
- The top speed shown on the Pace & Rations screen was is incorrectly showing 80 mph instead of 60 mph.
- Made some buttons larger to match the rest of them.
- Fixed Cowcatcher, Carrier and Armored Windows car upgrades
- Actually fixed the Ninja Muffler this time. (I think)
- Fixed a bug where time would pass BEFORE you scavenged, sometimes resulting in different zombie activity than reported from the menu.
- Fixed 12pm showing as 12am
- Fixed references to “tap” vs “click” based on platform (I hope)
- Fixed ammo showing up in numbers not divisible by 20
- Fixed the ability to stop in DC and buy infinite car parts
- Fixed sell prices showing the wrong value
- Fixed zombie hand popping up with the zombie heads on tombstone events
- Fixed player tombstones not saving your name
- Maybe fixed some combat control issues where you would be in shooting mode at the start of combat (and you usually end up wasting a bullet trying to move)
- Fixed more spelling errors
Gameplay & Balance
- Added distance to scoring
- Only distance counts toward score if you die on the road
- Slightly slower zombie bear (He can’t be killed btw)
- Back button now says “Leave” when in town